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This has proven to be a hot issue with fractal artists.
Our intent in establishing a separate 3D category is to
recognize this emerging form of fractal art while not
losing what we consider the "core" of our art form. As
our tools evolve, drawing the line between two- and
three-dimensional images becomes increasingly difficult.
For the purposes of this contest, we will consider an
image "3D" if, by the best determination of the contest
officials, it attempts to depict a 3D scene,
particularly including the use of perspective. As
examples, fractals mapped onto spheres, toroids, and
pyramids would be considered 3D. So would heightfield
renderings of 2D fractals, or renderings of true 3D
fractals and 3D slices of 4D fractals. These are only
examples, however, and not an exhaustive list.
We wish to encourage those exploring 3D imagery using
fractals to continue to do so. We admit we are far more
interested in renderings of true 3D fractals than in 3D
scenes which incorporate fractals only as textures, but
at this time we are not excluding the latter in any way.
This is similar to our stance regarding the use of
post-processing: we want
to see your ability to produce fractals, not your
ability to create 3D scenes using 2D fractal images as
textures.
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